I cover these in a dedicated course on the Render Setup System as well as in the Maya 2016 Extension 2 New Features courseĪnother nice little bonus is that a lot of these videos will show up in Autodesk's online help and will be available to all. This will make rendering complex scenes even easier. You can easily generate templates for the setup of a shot and propagate these setups from one shot to another. It brings a modern approach to adding shot-based overrides to scenes. Character animators will also love the shape editor tool, which allows users to sculpt deformations exactly.įinally, Maya also has a new way to work with render layers called the Render Setup System. The tool analyzes the mesh and automatically sets up a Human IK skeleton. Other new features include the Quick Rig tool, which is terrific for character animators. Our motion graphics expert, Scott Pagano, takes you through MASH as well as the new text tools in his new course "Maya: Motion Graphics Workflow with MASH" MASH is procedural-based and very easy to learn. This is a full-featured particle and dynamics system that will make both motion graphics and visual effects artists very happy. Those working with motion graphics will love these new tools.Ī nice compliment to the text tools is the inclusion of MASH with Maya 2016. This functionality extends to vector graphics as well. The text tool allows for interactive text creation with real-time previews. Maya has finally stepped out of the 90’s when it comes to managing text and vector graphics. The new text tool alone is worth the download and update. This new release is still very worthwhile, and has a bunch of new features centered on motion graphics, rendering, animation, and visual effects. Instead, Autodesk has released Maya 2016 Extension 2. With NAB just starting, this is also the time of year you’d also expect Maya 2017 to roll out. He also goes the full mile and updates the 3ds Max 2017 Essential Training to cover the new interface and workflow. Our ace 3ds Max author, Aaron F Ross, takes a look at these in our 3ds Max 2017 New Features course. Overall, these features add up to a must-have release for 3ds Max 3ds Max 2017 also has new tools for managing and transferring data, including the standalone Asset Library application. New key frame tools in the Curve Editor give more power to shape animation function curves. 3ds Max also has much better workflows for typography and vector art. In the modeling department, Booleans have been redesigned. This new renderer will be terrific for those doing realistic stills for visualization and entertainment. 3ds Max 2017 also introduces the Autodesk Raytracer (ART), a physically based renderer for photorealistic stills. The new workflow should be a welcome addition to experienced users. It has a brand new interface that is better looking and more efficient than ever. For those with limited time on their hands, here’s a quick overview of the key features of the Media and Entertainment suites.ģds Max 2017 gets the most love this time out. If you’re an Autodesk user, it is probably a good idea to take a look at what is new and start downloading. Today, Autodesk released a slew of software updates for the many different packages that it sells.
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